salut a tous , c'est Modz-Eraz je vous release les bytes de chaque camouflages Code:// public static class Cammo { public static class Local { //Primary = G_Client + 0x2DB //Secondary = G_Client + 0x2BF public static uint Primary = 0x01781203; public static uint Secondary = 0x017811e7; } public static class Online { //Primary = G_Client + 0x287 //Secondary = G_Client + 0x26B public static uint Primary = 0x017811af; public static uint Secondary = 0x01781193; } public static class Camos { public static byte[] None = { 0x00 }; public static byte[] DEVGRU = { 0x01 }; public static byte[] A_TACS_AU = { 0x02 }; public static byte[] ERDL = { 0x03 }; public static byte[] Siberia = { 0x04 }; public static byte[] Choco = { 0x05 }; public static byte[] Blue_Tiger = { 0x06 }; public static byte[] Bloodshot = { 0x07 }; public static byte[] Ghostex_Delta_6 = { 0x08 }; public static byte[] Kryptek_Typhon = { 0x09 }; public static byte[] Carbon_Fiber = { 0x0A }; public static byte[] Cherry_Blossom = { 0x0B }; public static byte[] Art_Of_War = { 0x0C }; public static byte[] Ronin = { 0x0D }; public static byte[] Skulls = { 0x0E }; public static byte[] Gold = { 0x0F }; public static byte[] Diamond = { 0x10 }; public static byte[] Elite = { 0x11 }; public static byte[] CE_Digital = { 0x12 }; public static byte[] Jungle_Warfare = { 0x13 }; public static byte[] Chamelion = { 0x14 }; public static byte[] Benjamins = { 0x15 }; public static byte[] Dia_De_Muertos = { 0x16 }; public static byte[] Graffiti = { 0x17 }; public static byte[] Kawaii = { 0x18 }; public static byte[] Party_Rock = { 0x19 }; public static byte[] Zombies = { 0x1A }; public static byte[] Viper = { 0x1B }; public static byte[] Bacon = { 0x1C }; public static byte[] Ghost = { 0x1D }; public static byte[] Cyborg = { 0x1F }; public static byte[] Dragon = { 0x20 }; public static byte[] Aqua = { 0x22 }; public static byte[] Breach = { 0x23 }; public static byte[] Glam = { 0x25 }; public static byte[] Rogue = { 0x26 }; public static byte[] Pack_A_Punch = { 0x27 }; public static byte[] Dead_Man_Hands = { 0x28 }; public static byte[] Beast = { 0x29 }; public static byte[] Octane = { 0x2a }; public static byte[] Weaponized_115 = { 0x2b }; } }crédit : NGU merci a vous et bonne journée