Salut aujourd'hui je vous donne les Offset & Bytes pour les classes moddé BO2 que je n'est pas vu sur le net. ( Pour la 1ère Classe ) Camo Ghost : Code:byte[] buffer = new byte[] { 4, 1 }; PS3.SetMemory(40925376u, buffer);Camo AW : Code:byte[] buffer = new byte[] { 132, 1 }; PS3.SetMemory(40925376u, buffer);Collector Edition Camo : Code:byte[] buffer = new byte[] { 74 }; PS3.SetMemory(40925376u, buffer);6 Perks : Code:byte[] buffer = new byte[] { 148, 161, 160, 149, 156, 158 }; PS3.SetMemory(40925398u, buffer);4 Guns : Code:byte[] array = new byte[5]; array[0] = 47; array[2] = 116; byte[] buffer = array; PS3.SetMemory(40925404u, buffer);4 Guns & 6 Perks : Code:byte[] buffer = new byte[] { 48 }; PS3.SetMemory(40926412u, buffer); byte[] buffer2 = new byte[] { 47 }; PS3.SetMemory(40926426u, buffer2); byte[] array = new byte[5]; array[0] = 141; array[2] = 154; byte[] buffer3 = array; PS3.SetMemory(40926446u, buffer3); byte[] buffer4 = new byte[] { 74, 205, 208, 74, 80, 69 }; PS3.SetMemory(40926440u, buffer4); byte[] buffer5 = new byte[] { 96 }; PS3.SetMemory(40926457u, buffer5); byte[] buffer6 = new byte[] { 96 }; PS3.SetMemory(40926460u, buffer6); byte[] buffer7 = new byte[] { 176 }; PS3.SetMemory(40925370u, buffer7); byte[] buffer8 = new byte[] { 79 }; PS3.SetMemory(40925384u, buffer8); array = new byte[5]; array[0] = 47; array[2] = 116; byte[] buffer9 = array; PS3.SetMemory(40925404u, buffer9); byte[] buffer10 = new byte[] { 161, 160, 149, 156, 158 }; PS3.SetMemory(40925398u, buffer10); byte[] buffer11 = new byte[] { 96 }; PS3.SetMemory(40925415u, buffer11); byte[] buffer12 = new byte[] { 96 }; PS3.SetMemory(40925418u, buffer12); byte[] buffer13 = new byte[] { 144, 5}; PS3.SetMemory(40926062u, buffer13); byte[] buffer14 = new byte[] { 224 }; PS3.SetMemory(40926076u, buffer14); byte[] buffer15 = new byte[] { 9, 192, 4, 0, 0}; PS3.SetMemory(40926097u, buffer15); byte[] buffer16 = new byte[] { 212, 4, 173, 228, 244, 4}; PS3.SetMemory(40926090u, buffer16); byte[] buffer17 = new byte[] { 8 }; PS3.SetMemory(40926108u, buffer17); byte[] buffer18 = new byte[] { 28 }; PS3.SetMemory(40926111u, buffer18);Voila, Bon Jeux