Salut les VIP c'est Sidradi Stats : Spoiler: StatsCode: Level70 ==> 0x1ff9a94 : 0xff, 0xff, 0xff Prestige ==> 0x1ff9a9c Score ==> 0x1ff9aa4 Kills ==> 0x1ff9aa8 Deaths ==> 0x1ff9ab0 Assists ==> 0x1ff9ab8 headshots ==> 0x1ff9abc Wins ==> 0x1ff9adc Loses ==> 0x1ff9ae0 Ties ==> 0x1ff9ae4 Winstreak ==> 0x1ff9ae8 KillStreak ==> 0x1ff9aac Time Played ==> 0x1ff9ac8, 0x1ff9acc Classes : Spoiler: ClassesCode:Classe 1 : 0x1ff9e6c Classe 2 : 0x1ff9eac Classe 3 : 0x1ff9eec Classe 4 : 0x1ff9f2c Classe 5 : 0x1ff9f6c Classe 6 : 0x1ff9fac Classe 7 : 0x1ff9fec Classe 8 : 0x1ffa02c Classe 9 : 0x1ffa06c Classe 10 : 0x1ffa0ac Unlock All : Spoiler: Unlock AllUnlock Titre/Emblem : Offsets : 0x1ffa0c7 Bytes :Code: 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xffOffsets : 0x1ffac09 Bytes : 0xff Offsets : 0x1ffacf3 Bytes : 0x7a, 0x4d, 0x99, 3 Unlock Accolades : Offsets : 0x1ff9297 Bytes :Code:15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 All Client : Spoiler: All ClientName and Clan Tag In Game:Code: Name: 0x014e5490 Clan Tag: 0x014e54ccGod Mod:Code: Offset: 0x14E235A (0xFF, 0xFF - On , 0x00, 0x64 - Off)Ultimate Ammo:Code: (0x0F , 0xFF , 0xFF , 0xFF - Ultimate Ammo , 0x00 , 0x00 , 0x00 , 0x64 - 100 Bullets) Primary Ammo Bullets: 0x014e256c Primary Ammo Clip: 0x014e24ec Akimbo Primary Bullets: 0x014e2570 Secondary Ammo Bullets: 0x014e2554 Secondary Ammo Clip: 0x014e24dc Akimbo Secondary Weapon: 0x014e2558 Granade Luncher Ammo Bullets: 0x014e2578 Granade Luncher Ammo Clip: 0x014e24f4 Lethal Ammo: 0x014e2560 Tactical Ammo: 0x014e2578All Perks:Code: Offset: 0x014e262a Bytes: (0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF)Explosive Bullets:Code: Offset: 0x014e2628 (0xFF, 0xEF - On , 0x00 , 0x08 - Off)Auto Kill:Code: Offset: 0x01319901 (0x01 - On | 0x00 - Off) - 0x280 IndexNight Vision:Code: 0x14e265f - Press Right for night vision(0xFF ON / 0x00 OFF) 0x14e2653 - Press UP for night vision(0xFF ON / 0x00 OFF) 0x14e2657 - Press DOWN for night vision(0xFF ON / 0x00 OFF) 0x14e265b - Press Left for night vision(0xFF ON / 0x02 OFF)Buttons Icones:Code: 0x14E5503 - D-Pad Left Icone 0x14E54FB - D-Pad Up Icone 0x14E54FF - D-Pad Down Icone 0x14E5507 - D-Pad Right Icone 0x14ec2f3 - Lethal Icone 0x14ec2f7 - Tactical Icone Bytes: Change the bytes and the icone will changed, 0x00 to back to default icone.UAV:Code: Give UAV: 0x14E54E6 (0x01 - On , 0x00 - Off) Counter UAV: 0x14E54EB (0x01 - On , 0x00 - Off)Show Me The Map:Code: (Baisacly its showing you the mini map on the screen, any value will work) Offset: 0x14E23B7 (0x00 - Off)Change Camo:Code: Primary Camo: 0x014e2468 Secondary Camo: 0x014e245e Camo List : Desert - 0x01 Arctic - 0x02 Woodland - 0x03 Digital - 0x04 Urban - 0x05 Blue Tiger - 0x07 Red Tiger - 0x06 Fall - 0x08Akimbo Weapon:Code: Akimbo Primary: 0x014e2467 Akimbo Secondary: 0x014e245d (0x01 - On , 0x00 - Off)Give Lag:Code: Offset: 0x014e53af 0x02 - Off , 0x00 - OnRed Boxes:Code: Offset: 0x014e2213 (0x00 - Off , 0x55 - On)Kill Client:Code: Offset: 0x014e2220 0xC5 - KillTeleport (X,Y,Z)/Origin:Code: Teleport/Location Offset: 0x014e221b Height: 0x014e2224 0x46, 0xFF - Sky 0x60, 0x5C - Space 0xC7, 0x5F - Under MapMovement Flags:Code: Offset: 0x014e220d Auto Prone - 0x55 Disable Jump - 0x04 Disable Sprint - 0x02 Default - 0x00Little Crosshair:Code: Offset: 0x014e24d3 0x02 - On 0x00 - OffWeapon Flags:Code: Offset: 0x014e24be Disable Weapons Switch - 0x08 No Recoil - 0x04 Disable Weapons - 0x00, 0x80 Disable ADS- 0x00, 0x20 Default - 0x00, 0x00mFlag:Code: Offset: 0x014E5623 0x00 - normal 0x01 - No Clip 0x02 - UFO 0x06 - freezeSpeed x2(Player Speed):Code: Offset: 0x014e543c 0x3F - Off , 0x40 - OnChange Team:Code: Offset: 0x014e5453 0x00 - FFA 0x01 - OpFor/Spetznas 0x02 - TF141/Rangers 0x03 - SpectatorStatus In Game:Code: 0x014e53a0 - Kills (Length 0x4) 0x014e53a4 - Assists (Length 0x4) 0x014e539c - Deaths (Length 0x4) 0x014e5398 - Score (Length 0x4) 0x014e54bb - Prestige (Length 0x1) 0x014e54b7 - Level In Game (0x45 , 0xFF - Level 70) (Length 0x2)Visions:Code: Offset: 0x014e2213 Bytes: 0x09 - Thermal Vision 0x60 - Small Volume 0x00 - OffSpectator God Mod:Code: Offset: 0x014e2212 (0x10 - Off , 0x08 - On)Skate Mod:Code: Offset: 0x014e220e (0x01 - On , 0x00 - Off)Kill and Scare:Code: Offset: 0x14E2224 (0xFF, 0xFF)SV_SendServerCommand:Code: Offset - 0x0056dfa0 Commands: 'B' - map restart (faster?) 'C' - set equipped offhand 'L' - close in game menu 'N' - set stat 'Q' - set vision for player 'R' - set night vision for player 'S' - set missile cam for player 'T' - set thermal for player 'U' - set blur for player 'd' - set vision (all players) 'e' - game message (lower left) 'f' - game message (seems to be the same as 'e') 'g' - bold game message (middle) 'h' - chat message 'i' - team chat message 'n' - map restart 'o' - play sound 'p' - stop music 'q' - fade all sounds 't' - open script menu 'u' - close script menu Examples: c "^1Hello" w "^1GoodBye" v jump_height "999"Lobby Offsets: Force 18 Players:Code: Offset: 0x01ca30a1 (0x38 - On , 0x32 - Off)Playlist:Code: Team Deathmatch - 0x01CA2F3C Mercenary Team Deathmatch - 0x01Ca597C Free-for-all - 0x01CA83BC Domination - 0x01CAADFC Ground War - 0x01CAD83C Demolition - 0x01CB027C Sabotage - 0x01CB2CAC Headquarters Pro - 0x01CB56FC Search and destroy - 0x01CB813C Barebones Pro - 0x01CBAB7C Team tactical - 0x01CBD5BC Hardcore ricochet: SD - 0x01CBFFFC hardcore team deathmatch - 0x01CC2A3C 3rd person team tactical - 0x01CC546C team deahtmatch express - 0x01CC7EBC Objective Barebones Pro - 0x01CCA8FC hardcore ricochet: HQ Pro - 0x01CCD33C capture the flag - 0x01CCFD7C Hardcore mosh pit - 0x01CD27BCAddresses:Code: 0x00186638 - Add_Ammo(gentity_s *ent, unsigned int weaponIndex, char weaponModel, int count, int fillClip) 0x00013460 - AimTarget_GetTagPos(int localClientNum, centity_s *cent, unsigned int tagName, float *pos) 0x000116B0 - AimAssist_RegisterDvars 0x000329A8 - BG_FindWeaponIndexForName(const char *name) 0x00032930 - BG_GetNumWeapons() 0x00032898 - BG_GetWeaponDef(unsigned int weaponIndex) 0x00032948 - BG_GetWeaponIndex(WeaponDef *weapDef) 0x00032F90 - BG_GetWeaponIndexForName(const char *name, void (__cdecl *regWeap)(unsigned int)) 0x00020D70 - BG_GetPerkIndexForName(const char *perkName) 0x001D9EC0 - Cbuf_AddText(int localClientNum, const char *text) 0x001D9D70 - Cbuf_InsertText(int localClientNum, const char *text) 0x00179590 - CheatsOk(gentity_s *ent) 0x00033140 - CG_GetWeaponIndexForName(const char *name) 0x0005EF68 - CG_BoldGameMessage(int localClientNum, const char *msg) 0x0005EFB0 - CG_GameMessage(int localClientNum, const char *msg) 0x0017B830 - ClientCommand(int clientNum) 0x0016C558 - ClientUserinfoChanged(int clientNum) 0x0016C450 - ClientCleanName(const char *in, char *out, int outSize) 0x0016C148 - ClientDisconnect(int clientNum) 0x00168070 - ClientInactivityTimer(gclient_s *client) 0x001689D8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd) 0x000AB210 - CL_CheckForResend(int localClientNum) 0x000A8920 - CL_InitOnceForAllClients(void) 0x000A0688 - CL_InitGamepadCommands(void) 0x000A5598 - CL_InitKeyCommands(void) 0x000A7020 - CL_KeyEvent(int localClientNum, int key, const int down, const unsigned int time) 0x000A1218 - CL_InitInput(void) 0x000A0E48 - CL_ShutdownInput(void) 0x001D9B18 - Cmd_AddCommandInternal(const char *cmdName, void (__cdecl *function)(), cmd_function_s *allocedCmd) 0x001D9A40 - Cmd_FindCommand(const char *cmdName) 0x001D99B0 - Cmd_RemoveCommand(const char *cmdName) 0x001E6AE8 - Com_DvarDump(int channel, const char *match) 0x001E2AA0 - Com_Error(errorParm_t code, const char *fmt) 0x001E5A20 - Com_GetServerDObj(int handle) 0x001E3A60 - Com_PrintError(int channel, const char *fmt) 0x001E3C40 - Com_Printf(int channel, const char *fmt) 0x001E2FB0 - Com_PrintMessage(int channel, const char *msg, int error) 0x001E5CE8 - Com_SafeServerDObjFree(int handle) 0x001E6268 - Con_IsDvarCommand(const char *cmd) 0x00179710 - ConcatArgs(int start) 0x001BA5B0 - ConsoleCommand() 0x002762C8 - Dvar_FindVar(const char *dvarName) 0x002752A0 - Dvar_FindMalleableVar(const char *dvarName) 0x00277068 - Dvar_GetFloat(const char *dvarName) 0x00276F60 - Dvar_GetString(const char *dvarName) 0x00277138 - Dvar_GetBool(const char *dvarName) 0x002770C8 - Dvar_GetInt(const char *dvarName) 0x002761F8 - Dvar_RegisterBool(const char *dvarName, bool value, unsigned __int16 flags, const char *description) 0x001E7B48 - Dvar_RegisterInt_f 0x002761B8 - Dvar_RegisterInt(const char *dvarName, int value, int min, int max, unsigned __int16 flags, const char *description) 0x00276178 - Dvar_RegisterFloat(const char *dvarName, float value, float min, float max, unsigned __int16 flags, const char *description) 0x002753F8 - Dvar_RegisterVariant(const char *dvarName, char type, unsigned __int16 flags, DvarValue value, DvarLimits domain, const char *description) 0x00285BD8 - DObjFree(DObj_s *obj) 0x002841E8 - DObjGetTree(DObj_s *obj) 0x00188C80 - ExitLevel(void) 0x002F3F60 - GetTickCount() 0x1319800 - G_Entity (Length 0x280) 0x001C20F8 - G_EntUnlink(gentity_s *ent) 0x001BC978 - G_FreeEntity(gentity_s *ed) 0x001C99C8 - G_FreeTurret(gentity_s *self) 0x0001D37C - G_GetEntityTypeName(gentity_s *ent) 0x001BF4A0 - G_GetWeaponIndexForName(const char *name) 0x001C0890 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex) 0x00174BF8 - G_InitializeAmmo(gentity_s *pSelf, int weaponIndex, char weaponModel, int hadWeapon) 0x001BE7C8 - G_LocalizedStringIndex (const char * string) 0x001BE758 - G_MaterialIndex (const char * name) 0x001BCD10 - G_Spawn(void) 0x00179F88 - G_Say(gentity_s *ent, gentity_s *target, int mode, const char *chatText) 0x001BE3F0 - G_SetModel(gentity_s *ent, const char *modelName) 0x001B8810 - G_SpawnFloat(const char *key, const char *defaultString, float *out) 0x001C8820 - G_SpawnTurret(gentity_s *self, const char *weaponinfoname) 0x001BE0B8 - G_GetModelIndex 0x00183DD0 - G_RegisterWeapon(unsigned int weapIndex) 0x001B8310 - G_CallSpawnEntity(gentity_s *ent) 0x001BE228 - G_EntAttach(gentity_s *ent, const char *modelName, unsigned int tagName, int ignoreCollision) 0x01BCC10G - G_PrintEntities(void) G_Client - 0x14E2200 G_Client ClientIndex - 0x3700 0x001ACBE8 - GScr_AddTestClient 0x001A0BC8 - GScr_GetPartName(void) 0x00182150 - GScr_NewClientHudElem(void) 0x00167968 - HandleClientEvent(gclient_s *client, gentity_s *ent, int event, int eventParm) 0x001831F0 - HECmd_FadeOverTime(scr_entref_t entref) 0x00182A78 - HECmd_SetClock_Internal(scr_entref_t entref, he_type_t type, const char *cmdName) 0x00181798 - HECmd_SetMaterial(scr_entref_t entref) 0x00181920 - HECmd_SetText(scr_entref_t entref) 0x00182F50 - HECmd_ScaleOverTime(scr_entref_t entref) 0x001806E0 - HudElem_Alloc(int clientNum, int teamNum) 0x001E8DB4 - Huff_Init(huffman_t *huff) 0x001BAC18 - InitTrigger(gentity_s *self) 0x001BB1B0 - InitTriggerWait(gentity_s *ent, int spawnflag) 0x00250DB8 - Item_DvarEnum_Setting(itemDef_s *item) 0x004C6C78 - I_strlwr(char *s) 0x0027CC40 - I_stricmp(const char *s0, const char *s1) 0x0027CAE0 - I_strnicmp(const char *s0, const char *s1, int n) 0x004C6C68 - I_strncpyz(char *dest, const char *src, int destsize) 0x000A7650 - Key_Bind_f(void) 0x000A5668 - Key_Bindlist_f(void) 0x000A6F08 - Key_Unbind_f(void) 0x000A5410 - Key_IsCommandBound(int localClientNum, const char *command) 0x000A5B50 - Key_StringToKeynum(const char *str) 0x00253670 - Menu_PaintAll(UiContext *dc) 0x001EDAC8 - MSG_Init(msg_t *buf, char *data, int length) 0x001EDD50 - MSG_initHuffmanInternal 0x001ED840 - MSG_ReadBitsCompress(const char *from, char *to, int size) 0x000DBA00 - ScrPlace_Init(void) 0x001B0B40 - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit) 0x00209C50 - Scr_Error(const char *error) 0x0020A340 - Scr_GetFloat(unsigned int index) 0x001B7630 - Scr_GetEntity(unsigned int index) 0x0017CA60 - Scr_PlayerKilled(gentity_s *self, gentity_s *inflictor, gentity_s *attacker, int damage, int meansOfDeath, int iWeapon, const float *vDir, hitLocation_t hitLoc, int psTimeOffset, int deathAnimDuration) 0x00209C88 - Scr_ParamError(unsigned int index, const char *error) 0x001BB860 - SP_trigger_radius(gentity_s *ent) 0x001B52F0 - SP_script_brushmodel(gentity_s *self) 0x00200280 - SL_ConvertToString(unsigned int stringValue) 0x001B9FF8 - StringToFilter(char *s, ipFilter_s *f) 0x004AA6C0 - strncpy(char *dest, const char *source, unsigned int count) 0x001B9EE8 - Svcmd_EntityList_f(void) 0x001BA2B0 - Svcmd_RemoveIP_f(void) 0x002189D8 - Sv_AddTestClient(void) 0x00211D98 - SV_AddOperatorCommands(void) 0x0021F1B0 - SV_AddServerCommand(client_s *client, svscmd_type type, const char *cmd) 0x00219F08 - SV_SetBrushModel(gentity_s *ent) 0x001D9270 - SV_Cmd_EndTokenizedString(void) 0x001DB040 - SV_Cmd_TokenizeString(const char *text_in) 0x00215310 - SV_ClientCommand(client_s *cl, msg_t *msg) 0x00217880 - SV_DirectConnect(netadr_t from) 0x00219540 - SV_DObjGetTree(gentity_s *ent) 0x00215310 - SV_ExecuteClientCommand(client_s *cl, const char *s, int clientOK) 0x00215EB0 - SV_ExecuteClientMessage(client_s *cl, msg_t *msg) 0x002285A0 - SV_LinkEntity(gentity_s *gEnt) 0x002131A8 - SV_MapRestart(int fast_restart) 0x00212C40 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen) 0x0021A750 - SV_GetConfigstringConst(int index) 0x0021A0A0 - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text) 0x0021F6A8 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt) 0x0021B818 - SV_SetConfigstring(int index, const char *val) 0x0021A130 - SV_SetMapCenter(float *mapCenter) 0x002271C8 - SV_UnlinkEntity(gentity_s *gEnt) 0x002EA400 - Sys_Error(const char *error) 0x002F3FB8 - Sys_Milliseconds() 0x001FB598 - Sys_EnterCriticalSection(CriticalSection critSect) 0x001FB340 - Sys_LeaveCriticalSection(CriticalSection critSect) 0x0016CF90 - PlayerCmd_giveWeapon(scr_entref_t entref) 0x00172508 - PlayerCmd_SetViewmodel(scr_entref_t entref) 0x00170A68 - PlayerCmd_SetClientDvar(scr_entref_t entref) 0x0017CBC0 - Player_Die(gentity_s* self, gentity_s* inflictor, gentity_s* attacker, int damage, int meansOfDeath, int WeaponIndex, const float *vDir, int hitLocation, int psTime) 0x0027E0D0 - va(const char *format) 0x004C6C58 - vsnprintf_0(char *string, unsigned int count, const char *format, char *ap) 0x004AA890 - vsnprintf_l(char *string, unsigned int count, const char *format, localeinfo_struct *plocinfo, char *ap) 0x0028C668 - XAnimClearTree(XAnimTree_s *tree) 0x0028C438 - XAnimFreeInfo(XAnimTree_s *tree, unsigned int infoIndex) 0x01316880 - level_locals_t 0x012E9858 - g_hudelems Bon Codage a tous